Software Engineering Department
Division of Applied Sciences
Email: [javascript protected email address]
Phone: +996 (312) 915000 ext. 422
Room: 315
Toksaitov Dmitrii Alexandrovich is an instructor with over 14 years of teaching experience at the American University of Central Asia. Dmitrii leads and assists in teaching a range of undergraduate courses in the Software Engineering program. These courses cover a wide array of topics, from game development and graphics programming to operating system design and implementation. His research interests include studying tile-based deferred mobile graphics systems as well as developing library operating systems and unikernels.
Optimization of 3D Graphics Rendering on Tile-based Graphics Processors by the Example of a Visualization Modeling N-body Gravitational Interactions
Способы оптимизации расчёта 3D графики для тайловых графических процессоров на примере визуализации моделирования гравитационного взаимодействия N-тел
Verzunov Sergei Nikolaevich, Toksaitov Dmitrii Alexandrovich; Проблемы автоматики и управления No 1 (34), 2018
Development of a data collection and visualization system for a digital three-component induction magnetometer
Разработка системы сбора и визуализации данных для цифрового трехкомпонентного индукционного магнитометра
Verzunov Sergei Nikolaevich, Toksaitov Dmitrii Alexandrovich; Проблемы автоматики и управления No 2 (35), 2018
2017–2021: Georgia Institute of Technology (Georgia Tech)
Master of Science, Computer Science
2017–2019: Kyrgyz-Russian Slavic University (KRSU)
Master of Science, Software Engineering
2006–2010: American University of Central Asia (AUCA)
Bachelor of Science, Software Engineering
Conference Session at AMICAL (Kyrgyzstan), 2018: Development of a Portable Self-contained Open-source System to Conduct Massive Open Online Courses
Guest Speaker at The Institute of Biomatics (John von Neumann Faculty of Informatics, Obuda University, Hungary), 2018: Development of a Real-time 3D Rendering System Optimized for Tile-based Deferred Graphics Processing Units
Conference Sessions Modern Techniques and Technology in Research (RAS, Kyrgyzstan), 2018, International Turkish World Engineering and Science Congress (Türkiye), 2019: Оптимизация системы расчёта 3D графики реального времени для тайловых графических процессоров отложенного рисования для визуализации астрономических явлений с большим количеством небесных тел
Conference Session at JS Central Asia (Kyrgyzstan), 2019: Создание высокопроизводительных графический веб-приложений на языке C средствами WebAssembly и WebGL